![]() The usual little dialogue scene between characters are still there, it's unfortunatly quickly dull since the main protag got the personality of a lemming. You could say : "well it's old place, everything been moved or destroyed" but when you raid the main vilain FORTRESS it's almost has empty, a table, a bed, two chairs and that's it! Your first MAIN quest is even to go retrieve a dress for your mean waifu in an empty dungeon, rarely saw such low effort in the begining of a game, most of the room will be empty with a chest in the middle. Quest? it's subpar fedex MMORPG style, literaly the worst kind. ![]() When our main character bleed at the begining of the game the blood is BLACK! i though it was oil and it's only because the PC told that it was blood that i understood -_-" In the end, I couldn't feel the need to keep playing, the main plot is way too predictable, the world supposed to be harsh about slavery is so toned down with censorship everywhere that you just can't believe it or care for the people. The game is also incredibly EASY, i played without any spoiler, without listening any tutorial, in the highest Difficulty and only died ONCE on Mantis boss monster that was Lv43.īattle have no engagement system, they are about spaming ability, they are not bad, nor good, they are also quickly confusing but since they are rather stylish i guess people like it. RPG wise it's a huge issue, stats, build, optimisation is a major thing but here it's just about look and of course DLC/micro transaction content. Which lead to this issue, the game seems to have in the end rather few equipmement variety but instead a lot of cosmetic stuff. you can even unlock ability by getting some DLC costumes. The begining of the game spam you with new ability while you barely used the previous ones, it also give you a confusing skill tree with no "tree". ![]() While the character look pretty cool, the enemy look goofy and exagerated, the Zeugle and the huge knight don't really feel intimidating because of that. and you can't disable the map! Just unbelievble. The worst part is probably the MIni-map! I mean it's a straight line 90% of the time, but they still IMPOSE you a mini-map to be sure you don't get lost in that straight line. (though i HAD TO DOWNLOAD A MOD TO UNLOCK MOST OF THE GRAPHICS PC FEATURE.)īut at what cost? All environement are filled with invisible wall, you can't interact with anything, there is a bit of verticality but there is no sense of exploration like a Xenoblade game could provide. Oh wait did I mixed the plot with another game? :DĪnyway let's talk gameplay and "technik" first what struck you is the beauty of the game, finally Tales of is beautiful! Yeah we waited 10 years but we got it. The mysterious waifu, the amnesic gentle hero, the friendly mentor. The begining of the game is very straight forward, but don't give the player the narrative to sustain such level design.Įverything is meh, everything is already seens in another JRPG 10 times before. It wasn't awful but it wasn't good either. I played around ~10 hours and I beside the graphics I don't think i saw any positive element during my playtime.
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