His signature skill allows him to shove away smaller enemies and makes him a more reliable “dodge tank” for enemies outside of his attack range. He could also hold back one enemy with his trait offering a measure of survivability in reducing the enemy’s attack speed while he swats away. ![]() On paper it sounds like a pretty nice skill to deal with swarms. This would want him to keep bopping some enemy to either kill it or have it explode on others. At 40% evasion even when maxed out, he’s not going to be the most reliable “dodge tank”. Much like his fellows in Jaye and Mr Nothing, he’s got infinite duration skills in varying flavours with traits to make him worth deploying.Ī simple skill giving him more attack and increasing Arts Evasion. He guzzles deployment points presumably similarly to his wine as the 6-star variant to his Specialist archetype. The carp that jumped to the heavens has manifested in Lee. Peaceful Slumber can hold charges and it’s got a decently low cost, so it should work out regardless. For less masochistic people, she’s still pretty nice. If you’re planning on challenge runs, this is the ticket. The creature can then deal Arts splash damage to those sleeping enemies. She can hold 2 charges maximum of this skill, which sees the Hypnos make enemies around it fall asleep. It’s pretty overshadowed by her second skill. ![]() Follow us on Twitter Follow and Tweet us Tweet to heals up the Tapir Hypnos, waking up when it gets hit and retaliating with brief fervour at its sleep being interrupted.
0 Comments
Leave a Reply. |